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We're skipping ahead, and you certainly don't need ultra settings (the high and even medium presets look quite good), but the point is that this is a game that will punish both CPUs and GPUs for years to come.īefore we get into the testing, let's again note that we're using the Microsoft Store version of the game, which Microsoft kindly provided to us for testing purposes.
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CPU bottlenecks are likely to keep you below 60 fps even at 1080p ultra, but at 4K ultra? The RTX 2080 Ti managed 33 fps. In a similar vein, you're not going to be running Microsoft Flight Simulator at 4K and maxed out settings with anything close to 60 fps - not on today's hardware. Microsoft has not yet stated whether it will create a multiplayer version or not, however, it is likely that it will do so, given the popularity of multiplayer flight simulation, allowing for live air traffic control and formation flights.Intel Core i9-9900K, Core i5-9600K, Core i3-9100 Compared to the previous version of the Microsoft game, the new simulation appears to have improved graphics and physics, as well as a broader range of high-definition scenery. Microsoft has released a trailer demonstrating a few features of the new simulator. The new simulator is aimed at competing with the newer products from Laminar and Lockheed, and will be compatible with add-on scenery and aircraft, should users wish to expand their simulator. The new game will feature Azure AI and will include numerous improvements over the aging Flight Simulator X. The game is currently scheduled to be released in 2020. The new simulator will use 4K graphics and will be available for both XBOX and PC. Photo credit: Microsoft The SuccessorĪs of now, Microsoft has not made a major announcement with technical details on the new simulator, but the company has released a few pieces of information on the new game. A first glimpse at the new flight simulator. Currently, X-Plane 11 and Prepar3D, produced by Laminar Research and Lockheed Martin, respectively, are leading flight simulators, with improved graphics and physics over the older Microsoft product. However, the remainder of the personal flight simulator market has been catching up.
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After a failure to create an updated version of the game in 2012 and an end to the multiplayer version the same year, the game has recently seen popularity with the release of a Steam edition. It has been thirteen years since Microsoft has released a new version of its popular Flight Simulator after the previous Flight Simulator X was released in 2006.
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